Mouse Keys works - technically. The pointer creeps across the screen so slowly that crossing to the close button feels like a journey. This is the number one complaint about Mouse Keys, and it is a settings problem, not a broken feature.
Windows ships Mouse Keys with a gentle default on purpose. Its first users are people who need precision more than speed, so a fresh setup favours small, safe movements. On a large or high resolution screen that default is simply too slow for everyday rescue work. The good news is that two controls fix almost every case - speed, which sets the top pace, and acceleration, which sets how quickly a held key gets there. Set them in the wrong order and it feels wild or sluggish. Set them in the order on this page and you get a pointer that crosses the screen quickly when you hold a key, yet still lands on a checkbox with one tap. There is also an honest ceiling. Even tuned well, Mouse Keys will not match a real mouse for constant all day movement. Tune it to be comfortably usable, not to win a race it was never built for.
Example values only - the right setting is the fastest one where you can still stop on a small button first try
Speed is the top pace the pointer reaches when you hold a direction key.
Changing and testing in a loop matters because screens differ. A setting that feels right on a laptop panel can feel frantic on a small monitor and lazy on a 4K display.
Acceleration controls how fast the pointer builds from a crawl to top speed while you hold a key.
This pair of behaviours is the whole trick. Low acceleration with high speed gives a pointer that is slow to get going. High acceleration with low speed gives quick starts that never arrive. Balanced together, taps stay surgical and holds travel.
Most versions of the settings page offer two hold modifiers, and they turn one speed setting into three.
If your build does not show these options, nothing is wrong - wording and options vary slightly between Windows versions. The two sliders still give you a fully workable setup.
Before blaming the sliders, rule out two impostors.
Also test on the desktop itself. If the pointer moves well there but crawls inside one app, that app may be capturing input - a remote desktop window or a game is the usual suspect, and Mouse Keys inside it follows the host settings.
Even perfectly tuned, keyboard movement rewards a different style.
Mouse Keys plus ordinary shortcuts is faster than Mouse Keys alone pretending to be a mouse. That combination is what experienced users actually rely on during a mouse failure.
See Mouse Keys switched on and used live in the full video - the fastest way to learn the key positions by watching them pressed in order.
Watch Full VideoUsually acceleration is still low, so a held key takes a long time to reach the speed you set. Raise acceleration in small steps as well. Also check you are holding the direction key down rather than tapping repeatedly - taps are meant to be small precise steps, holds are how you travel.
There is no single best number because screen size and resolution change what feels right. Raise speed until a full screen crossing feels brisk, then raise acceleration until a single tap still moves only a few pixels. The best setting is the fastest one where you stop on small buttons first try.
Honestly, no. It can become comfortable and surprisingly capable, especially with Ctrl held for long moves, but a physical mouse gives instant direction changes at any speed. Mouse Keys is built for control and for getting work done when a mouse is unavailable - judged on that job, tuned settings do it well.